Super Mario Collection (Japanese title), or Super Mario All Stars (North
American and European title) is a Video Game Cartridge with enhanced remakes
of Super Mario Bros, Super Mario Bros 2, Super Mario Bros 3, and Super Mario
Bros: The Lost Levels on the same cartridge, on the Super Famicom/Super
Nintendo Entertainment System which was released in 1993.
The graphics and sound were enhanced for the Super Famicom/SNES, and many
bugs from the original versions have been fixed. The sound was enhanced from
PSG to SPC700 style. Also, the save feature was added to each of the Mario
games. Super Mario Bros 2 was enhanced the most. The Bowser themes in Super
Mario Bros. are original to Super Mario All Stars. Super Mario Bros: The
Lost Levels is the Super Famicom/Super NES version of the Japanese Super
Mario Bros 2, which was originally released for the Nintendo Family Computer
in Japan in 1986. The idea of Super Mario All Stars has also been used in
the Final Fantasy and Dragon Quest franchises and attempted in the Legend of
Zelda franchise. Unfortunately, some gamers oppose the enhanced remake idea.
Super Mario Bros and Super Mario Bros: The Lost Levels
On the Famicom/NES version of Super Mario Bros 1 and Super Mario Bros: The
Lost Levels, you do not get the 50 points per timer second bonus at the end
of a World x-4 level, but on the Super Famicom/SNES version, you do. To
continue on the NES version, you must press and hold the A button and press
Start. That code is obsolete for the Super Famicom/SNES version, plus the
Super NES version grants you the save feature. Also, the Bowser theme songs
have been added for Super Mario All Stars. The mushroom retainers have been
animated, and also the Bowser sprite. As for the maze levels, such as World
4-4 and 7-4 in Super Mario Bros., sounds were added to indicate whether
Mario or Luigi has taken the correct path.
Super Mario Bros. 2
Super Mario Bros. 2 was graphically enhanced the most. The introduction box
images were colorized and animated. The slot-machine type bonus game has
been enhanced, including enlarged slots and icons, the new "7" icon. On the
Famicom/NES version, the player can only get up to five extra lives. On the
Super Famicom/SNES version, with the addition of the "7" icon, he can get up
to ten extra lives. As for continuing after losing the last life, on the NES
version, the player can only continue twice. However, the Super NES version
grants the player the ability to continue the game any number of times and
to save the game. On the Famicom/NES version, the player can select a
character at the beginning of each level, but must play as the character at
the length of the level. On the Super Famicom/SNES version, the player can
select a character at the beginning of each level and when he hast lost a
life. Super Mario Advance is based on the Super Famicom/SNES version of
Super Mario Bros. 2.
Super Mario Bros. 3
Super Mario Bros. 3 has been graphically enhanced the second most. The
action scene and spade panels and some other world map elements have been
animated. The king transformations have been changed for Super Mario All
Stars. The king in World 7 of Super Mario Bros 3 was transformed into a
Yoshi in the Super Famicom/SNES version, but he was transformed into a
Piranha Plant in the Famicom/NES version. Also, the Super Famicom/SNES
version grants the player the ability to save the game. The Super
Famicom/SNES version is closer to the Japanese Famicom version than to the
American NES version, but is still a combination of the too. The suit fly
off animation that was on the Japanese Famicom version was dummied out of
the American NES version, but it returned on the Super NES version.